
Rise of the Drow: Collector’s Edition
Descend from the surface into the vast Underworld in this 5-star, level-spanning 5E campaign, setting, and bestiary for characters levels 1–20. Face the machinations of dark-elf houses, uncover ancient secrets beneath the earth, and confront the growing power of the drow before their dominion spreads to the surface world.
Experience the ultimate Underdark campaign—explore Rise of the Drow: Collector’s Edition.

Rise of the Drow: After the Fall
Once the pinnacle of power in the Underworld, your city now lies in the hands of your conquerors. You play as a drow or drider fighting to survive beneath occupation, rebuild what was lost, and rise again from the shadows below.
Available as two softcover books—the Adventure and Player’s Guide—or as a limited-print hardcover collector’s edition combining both, with miniatures, soundtrack, maps, and more.
Digital version arrives in July 2026, print in October 2026.
Mini-Dungeon Magazine
Mini-Dungeon Magazine is a new tabletop roleplaying magazine created by AAW Games.
At the center of the magazine are Mini-Dungeons, one-shot adventures for a variety of game systems. Issue #1 includes 5E 2014 & 2024, Shadowdark, DROW BORG, Mörk Borg, DCC, PF1e / 3.5, and PF2e.
Readers will find riddles and puzzles, short fiction, comics, creative inspiration, d100 tables, and additional tools designed to spark the imagination.
AAW Blog
-
Mini-Dungeon Magazine Comes to Kickstarter for ZineQuest 2026
FOR IMMEDIATE RELEASE Mini-Dungeon Magazine is a new, art-forward tabletop roleplaying magazine created by the AAW Games team of Mycelium Warriors with great intent and purpose. Each two-page spread is intentionally and artfully designed with content that is both useful and visually striking. At the center of the magazine are Mini-Dungeons, one-shot adventures for a […]
-
d100 Items Found in the Ruins of Tolgorith Tower
d100 Items in the Tolgorith Tower Ruins Roll 1d100 when the characters search the ruins, sift rubble, or poke through collapsed chambers. 01. A four-foot rod of unidentifiable hardshrood. An expert may establish that it is actually a Huge spider’s tibia 02. A mysterious six-inch orb made of a strange, petrified matter. An expert may […]
-
d12 Hazards Approaching the Ruins of Tolgorith Tower
d12 Hazards Approaching the Tolgorith Tower Ruins Pool of toxic mineral sludge that bubbles languidly Rubble that is difficult, even treacherous, to cross An unstable slope of treacherous terrain A mysterious crystal shard gently pulsing with energy Countless bones and dust that shift underfoot Strewn-about items that twitch when approached Deadly breaches in the planar […]
AAW Games — DnD 5E and Pathfinder Adventures
AAW Games publishes DnD 5E and Pathfinder adventures, D&D 2024 adventures, campaign settings, one-shots, maps, print books, VTT-ready products, soundtracks, 3D-printable STL minis, and Game Master resources for fantasy roleplaying games.
Since launching Adventureaweek.com in 2012, AAW Games has helped Game Masters run memorable sessions with less prep. Whether you need a one-shot for tonight, a full campaign for the next year, a hardcover book for your shelf, or digital tools for online play, our catalog gives you adventures and resources built for real tables.
Play together in worlds of adventure with best-selling campaigns, fast-prep one-shots, immersive maps, strange monsters, deep lore, and tools designed to help your group spend more time playing and less time preparing.
Rise of the Drow and Best-Selling AAW Games Books
AAW is best known for Rise of the Drow, our all-time best-selling Underworld campaign, setting, and bestiary. This massive fantasy adventure takes characters from the surface world into the depths below, where dark-elf houses, ancient secrets, subterranean civilizations, and dangerous monsters shape the fate of two worlds.
For groups who want long-form fantasy campaigns, AAW Games also offers titles such as Rultmoork, The Red Tree of Grudges, Rise of the Drow: After the Fall, and other lore-rich adventures set across Aventyr and the Underworld. These books are designed for Game Masters who want strong locations, memorable villains, dangerous choices, and worlds that feel alive.
Our best-selling book lines also include Mini-Dungeon Tome, Mini-Dungeon Tome II, Survivalist’s Guide to Spelunking, Underworld Races & Classes, Occult Secrets of the Underworld, and additional player and GM resources. Many AAW Games titles are available in PDF, print, Foundry VTT, Fantasy Grounds, Roll20, and other digital formats.
Mini-Dungeons™ — Fast One-Shot Adventures for Busy GMs
Mini-Dungeons are short, flexible one-shot adventures designed for quick prep and easy use at the table. Drop one into an ongoing campaign, run it as a convention game, use it for a pickup session, or keep a few ready for nights when your players go somewhere unexpected.
The Mini-Dungeons line supports multiple systems, including 5E 2014, 5E 2024, Pathfinder 1e, and Pathfinder 2E. Individual Mini-Dungeon downloads include the adventure PDF plus GM, Player, and VTT maps. Enhanced Mini-Dungeons add moving maps and original audio soundtracks for ambiance, exploration, and combat.
Mini-Dungeons are ideal for:
- One-shot game nights
- Drop-in side quests
- Convention games
- Campaign filler between major story arcs
- New player introductions
- Last-minute GM prep
- Online play using VTT maps
For Game Masters who want a full library of short adventures, the Mini-Dungeon Tome and Mini-Dungeon Tome II collect hundreds of fast-prep scenarios in print and PDF formats. This makes them easy to browse, bookmark, and bring to the table. We have these books (and others) available for both 5E and Pathfinder.
Maps, VTT Support, Soundtracks, Minis, and GM Tools
More than books and PDFs; AAW’s adventures include tools that help you run games in person, online, or anywhere between.
Our digital resources include:
- GM maps, Player maps, and VTT-ready maps
- Foundry VTT, Fantasy Grounds, and Roll20 support for select titles
- Animated maps for Enhanced Mini-Dungeons
- Original soundtracks for select adventures and Adventure Arcs
- 3D-printable STL miniatures for monsters, NPCs, and heroes
- Online flipbooks and subscriber downloads
- Free blog resources, d100 tables, puzzles, riddles, lore, and GM advice
These tools are designed to save prep time, improve table presentation, and help Game Masters create more immersive fantasy adventures.
Explore Aventyr, the Underworld, and Beyond
Many AAW Games adventures take place in Aventyr, a fantasy world filled with dangerous frontiers, ancient ruins, political intrigue, mythic threats, and strange places waiting to be explored.
Aventyr includes locations such as Rybalka, Vikmordere, Serpent Lake, the Klavek Empire, the Disputed Territories, Rultmoork, and the vast Underworld. Game Masters can use these settings as written or borrow locations, factions, monsters, maps, and story hooks for their own homebrew worlds.
The Underworld is one of AAW Games’ signature settings: a vast subterranean realm of drow, driders, alien creatures, hidden cities, divine mysteries, and endless peril. It is home to Rise of the Drow, Underworld player options, bestiaries, adventures, and new projects that continue to expand the world below.
Whether you want a complete campaign setting or a single strange location to drop into your own world, AAW Games adventures are built to be flexible, evocative, and easy to adapt.
Adventure Subscriptions and Free GM Resources
Game Masters who want a steady stream of new material can explore the AAW Games Adventure Subscription, which includes subscriber downloads, online flipbooks, streaming audio, maps, adventures, and GM resources.
We also publish free tools and articles through the AAW Blog. This includes d100 tables, puzzles, riddles, drow lore, design notes, convention resources, and creative inspiration for fantasy RPGs. These resources are useful whether you run DnD 5E, D&D 2024, Pathfinder 2E, OSR games, or your own homebrew system.
We connect with the tabletop community at large through conventions (like Gen Con), crowdfunding projects, Discord, social media, and live game events. Our team includes experienced and tested writers, editors, cartographers, illustrators, composers, designers, and Game Masters who love building adventures for real tables.
Why Game Masters Choose AAW Games
Game Masters choose AAW Games because our adventures are built to be playable, flexible, and memorable.
Our products offer:
- Professional writing, editing, layout, and cartography
- Adventures for one-shots, side quests, full campaigns, and long-term play
- Support for DnD 5E, D&D 2024, Pathfinder 2E, and additional fantasy RPG systems
- Print books, PDFs, VTT products, maps, soundtracks, and minis
- Rich fantasy settings with strong lore, factions, monsters, and locations
- Tools that help GMs spend less time prepping and more time playing
Whether you are running a dungeon crawl, an Underworld campaign, a convention table, a homebrew world, or a one-shot between major story arcs, AAW Games helps you bring your next adventure to life.
Start Your Next Adventure
Browse our best-selling books, explore Rise of the Drow, try a free Mini-Dungeon, join the AAW Games Adventure Subscription, or dig into the AAW Blog for free Game Master resources.
AAW Games helps you play together, tell better stories, and create fantasy adventures your players will rememb

















